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Adding in spell-casting ability
Re issue #2215 added spellcasting ability modifier
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@@ -9,6 +9,7 @@ module.exports = function(classname){
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classname = classname.toLowerCase();
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const hitDie = _.sample([4, 6, 8, 10, 12]);
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const spellSkill = _.sample(['Wisdom', 'Charisma', 'Intelligence']);
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const abilityList = ['Strength', 'Dexerity', 'Constitution', 'Wisdom', 'Charisma', 'Intelligence'];
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const skillList = ['Acrobatics', 'Animal Handling', 'Arcana', 'Athletics', 'Deception', 'History', 'Insight', 'Intimidation', 'Investigation', 'Medicine', 'Nature', 'Perception', 'Performance', 'Persuasion', 'Religion', 'Sleight of Hand', 'Stealth', 'Survival'];
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@@ -32,6 +33,14 @@ module.exports = function(classname){
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**Saving Throws:** :: ${_.sampleSize(abilityList, 2).join(', ')}
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**Skills:** :: Choose two from ${_.sampleSize(skillList, _.random(4, 6)).join(', ')}
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#### Spellcasting Ability
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{{text-align:center
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**Spell save DC** = ${_.sample([6, 8, 10])} + your proficiency bonus + your ${spellSkill} modifier
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:
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**Spell attack modifier** = your proficiency bonus + your ${spellSkill} modifier
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}}
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#### Equipment
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You start with the following equipment, in addition to the equipment granted by your background:
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- *(a)* a martial weapon and a shield or *(b)* two martial weapons
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