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Make Monster Blocks always generate "abilities"
Originally had a random chance to generate no abilities, which a user might not know how to insert with the proper formatting. Also added some new abilities to select randomly when generated. Also fixes #836 .
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@@ -96,7 +96,11 @@ const getStats = function(){
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const genAbilities = function(){
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return _.sample([
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'> ***Pack Tactics.*** These guys work together. Like super well, you don\'t even know.',
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'> ***False Appearance. *** While the armor reamin motionless, it is indistinguishable from a normal suit of armor.',
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'> ***Fowl Appearance.*** While the creature remains motionless, it is indistinguishable from a normal chicken.',
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'> ***Onion Stench.*** Any creatures within 5 feet of this thing develops an irrational craving for onion rings.',
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'> ***Enormous Nose.*** This creature gains advantage on any check involving putting things in its nose.',
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'> ***Sassiness.*** When questioned, this creature will talk back instead of answering.',
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'> ***Big Jerk.*** Thinks he is just *waaaay* better than you.',
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]);
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};
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@@ -184,7 +188,7 @@ module.exports = {
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`> - **Languages** ${genList(['Common', 'Pottymouth', 'Gibberish', 'Latin', 'Jive'], 2)}`,
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`> - **Challenge** ${_.random(0, 15)} (${_.random(10, 10000)} XP)`,
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'> ___',
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_.times(_.random(0, 2), function(){
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_.times(_.random(2, 3), function(){
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return genAbilities();
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}).join('\n>\n'),
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'> ### Actions',
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