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mirror of https://github.com/naturalcrit/homebrewery.git synced 2025-12-24 20:42:43 +00:00

Merge pull request #4052 from G-Ambatte/fixSaveBug

Fix bug in save logic
This commit is contained in:
Trevor Buckner
2025-02-26 10:45:53 -05:00
committed by GitHub

View File

@@ -102,6 +102,14 @@ const EditPage = createClass({
window.onbeforeunload = function(){};
document.removeEventListener('keydown', this.handleControlKeys);
},
componentDidUpdate : function(){
const hasChange = this.hasChanges();
if(this.state.isPending != hasChange){
this.setState({
isPending : hasChange
});
}
},
handleControlKeys : function(e){
if(!(e.ctrlKey || e.metaKey)) return;
@@ -138,15 +146,13 @@ const EditPage = createClass({
this.setState((prevState)=>({
brew : { ...prevState.brew, text: text },
isPending : true,
htmlErrors : htmlErrors,
}), ()=>{if(this.state.autoSave) this.trySave();});
},
handleStyleChange : function(style){
this.setState((prevState)=>({
brew : { ...prevState.brew, style: style },
isPending : true
brew : { ...prevState.brew, style: style }
}), ()=>{if(this.state.autoSave) this.trySave();});
},
@@ -158,8 +164,7 @@ const EditPage = createClass({
brew : {
...prevState.brew,
...metadata
},
isPending : true,
}
}), ()=>{if(this.state.autoSave) this.trySave();});
},
@@ -247,16 +252,17 @@ const EditPage = createClass({
});
if(!res) return;
this.savedBrew = res.body;
this.savedBrew = {
...this.state.brew,
googleId : res.body.googleId ? res.body.googleId : null,
editId : res.body.editId,
shareId : res.body.shareId,
version : res.body.version
};
history.replaceState(null, null, `/edit/${this.savedBrew.editId}`);
this.setState((prevState)=>({
brew : { ...prevState.brew,
googleId : this.savedBrew.googleId ? this.savedBrew.googleId : null,
editId : this.savedBrew.editId,
shareId : this.savedBrew.shareId,
version : this.savedBrew.version
},
this.setState(()=>({
brew : this.savedBrew,
isPending : false,
isSaving : false,
unsavedTime : new Date()
@@ -311,7 +317,14 @@ const EditPage = createClass({
},
renderSaveButton : function(){
if(this.state.autoSaveWarning && this.hasChanges()){
// #1 - Currently saving, show SAVING
if(this.state.isSaving){
return <Nav.item className='save' icon='fas fa-spinner fa-spin'>saving...</Nav.item>;
}
// #2 - Unsaved changes exist, autosave is OFF and warning timer has expired, show AUTOSAVE WARNING
if(this.state.isPending && this.state.autoSaveWarning){
this.setAutosaveWarning();
const elapsedTime = Math.round((new Date() - this.state.unsavedTime) / 1000 / 60);
const text = elapsedTime == 0 ? 'Autosave is OFF.' : `Autosave is OFF, and you haven't saved for ${elapsedTime} minutes.`;
@@ -324,18 +337,17 @@ const EditPage = createClass({
</Nav.item>;
}
if(this.state.isSaving){
return <Nav.item className='save' icon='fas fa-spinner fa-spin'>saving...</Nav.item>;
// #3 - Unsaved changes exist, click to save, show SAVE NOW
// Use trySave(true) instead of save() to use debounced save function
if(this.state.isPending){
return <Nav.item className='save' onClick={()=>this.trySave(true)} color='blue' icon='fas fa-save'>Save Now</Nav.item>;
}
if(this.state.isPending && this.hasChanges()){
return <Nav.item className='save' onClick={this.save} color='blue' icon='fas fa-save'>Save Now</Nav.item>;
}
if(!this.state.isPending && !this.state.isSaving && this.state.autoSave){
// #4 - No unsaved changes, autosave is ON, show AUTO-SAVED
if(this.state.autoSave){
return <Nav.item className='save saved'>auto-saved.</Nav.item>;
}
if(!this.state.isPending && !this.state.isSaving){
return <Nav.item className='save saved'>saved.</Nav.item>;
}
// DEFAULT - No unsaved changes, show SAVED
return <Nav.item className='save saved'>saved.</Nav.item>;
},
handleAutoSave : function(){