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mirror of https://github.com/naturalcrit/homebrewery.git synced 2025-12-24 14:12:40 +00:00

Update styles/snippets to match current master

This commit is contained in:
Trevor Buckner
2022-06-21 15:53:24 -04:00
parent 9ff5818a0d
commit 2e27e9f8f6
3 changed files with 41 additions and 25 deletions

View File

@@ -8,6 +8,7 @@ module.exports = function(classname){
classname = classname.toLowerCase();
const hitDie = _.sample([4, 6, 8, 10, 12]);
const spellSkill = _.sample(['Wisdom', 'Charisma', 'Intelligence']);
const abilityList = ['Strength', 'Dexerity', 'Constitution', 'Wisdom', 'Charisma', 'Intelligence'];
const skillList = ['Acrobatics ', 'Animal Handling', 'Arcana', 'Athletics', 'Deception', 'History', 'Insight', 'Intimidation', 'Investigation', 'Medicine', 'Nature', 'Perception', 'Performance', 'Persuasion', 'Religion', 'Sleight of Hand', 'Stealth', 'Survival'];
@@ -26,12 +27,21 @@ module.exports = function(classname){
'___',
`- **Armor:** ${_.sampleSize(['Light armor', 'Medium armor', 'Heavy armor', 'Shields'], _.random(0, 3)).join(', ') || 'None'}`,
`- **Weapons:** ${_.sampleSize(['Squeegee', 'Rubber Chicken', 'Simple weapons', 'Martial weapons'], _.random(0, 2)).join(', ') || 'None'}`,
`- **Tools:** ${_.sampleSize(['Artian\'s tools', 'one musical instrument', 'Thieve\'s tools'], _.random(0, 2)).join(', ') || 'None'}`,
`- **Tools:** ${_.sampleSize(['Artisan\'s tools', 'one musical instrument', 'Thieves\' tools'], _.random(0, 2)).join(', ') || 'None'}`,
'',
'___',
`- **Saving Throws:** ${_.sampleSize(abilityList, 2).join(', ')}`,
`- **Skills:** Choose two from ${_.sampleSize(skillList, _.random(4, 6)).join(', ')}`,
'',
'#### Spellcasting Ability',
'',
`<div style=text-align:center>`,
'___',
`- **Spell save DC** = ${_.sample([6, 8, 10])} + your proficiency bonus + your ${spellSkill} modifier`,
'',
`- **Spell attack modifier** = your proficiency bonus + your ${spellSkill} modifier`,
`</div>`,
'',
'#### Equipment',
'You start with the following equipment, in addition to the equipment granted by your background:',
'- *(a)* a martial weapon and a shield or *(b)* two martial weapons',

View File

@@ -9,6 +9,7 @@ module.exports = function(classname){
classname = classname.toLowerCase();
const hitDie = _.sample([4, 6, 8, 10, 12]);
const spellSkill = _.sample(['Wisdom', 'Charisma', 'Intelligence']);
const abilityList = ['Strength', 'Dexerity', 'Constitution', 'Wisdom', 'Charisma', 'Intelligence'];
const skillList = ['Acrobatics', 'Animal Handling', 'Arcana', 'Athletics', 'Deception', 'History', 'Insight', 'Intimidation', 'Investigation', 'Medicine', 'Nature', 'Perception', 'Performance', 'Persuasion', 'Religion', 'Sleight of Hand', 'Stealth', 'Survival'];
@@ -18,25 +19,24 @@ module.exports = function(classname){
## Class Features
As a ${classname}, you gain the following class features
#### Hit Points
**Hit Dice:** :: 1d${hitDie} per ${classname} level
**Hit Points at 1st Level:** :: ${hitDie} + your Constitution modifier
**Hit Points at Higher Levels:** :: 1d${hitDie} (or ${hitDie/2 + 1}) + your Constitution modifier per ${classname} level after 1st
#### Proficiencies
**Armor:** :: ${_.sampleSize(['Light armor', 'Medium armor', 'Heavy armor', 'Shields'], _.random(0, 3)).join(', ') || 'None'}
**Weapons:** :: ${_.sampleSize(['Squeegee', 'Rubber Chicken', 'Simple weapons', 'Martial weapons'], _.random(0, 2)).join(', ') || 'None'}
**Tools:** :: ${_.sampleSize(['Artian\'s tools', 'one musical instrument', 'Thieve\'s tools'], _.random(0, 2)).join(', ') || 'None'}
**Tools:** :: ${_.sampleSize(['Artisan\'s tools', 'one musical instrument', 'Thieves\' tools'], _.random(0, 2)).join(', ') || 'None'}
**Saving Throws:** :: ${_.sampleSize(abilityList, 2).join(', ')}
**Skills:** :: Choose two from ${_.sampleSize(skillList, _.random(4, 6)).join(', ')}
#### Spellcasting Ability
{{text-align:center
**Spell save DC**:: = ${_.sample([6, 8, 10])} + your proficiency bonus + your ${spellSkill} modifier
**Spell attack modifier**:: = your proficiency bonus + your ${spellSkill} modifier
}}
#### Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- *(a)* a martial weapon and a shield or *(b)* two martial weapons
- *(a)* five javelins or *(b)* any simple melee weapon
- ${_.sample(['10 lint fluffs', '1 button', 'a cherished lost sock'])}
`;
};

View File

@@ -608,8 +608,8 @@ body {
white-space : nowrap;
}
&.frame {
margin-top : 0.66cm;
margin-bottom : 1.05cm;
margin-top : 0.7cm;
margin-bottom : 0.9cm;
margin-left : -0.1cm;
margin-right : -0.1cm;
width : calc(100% + 0.2cm);
@@ -617,11 +617,14 @@ body {
background-color : white;
border : initial;
border-style : solid;
border-image-outset : 0.55cm 0.3cm;
border-image-outset : 0.4cm 0.3cm;
border-image-repeat : stretch;
border-image-slice : 200;
border-image-source : @frameBorderImage;
border-image-width : 47px;
&.wide:first-child {
margin-top: 0.12cm;
}
}
&.decoration {
transform-style : preserve-3d;
@@ -629,22 +632,25 @@ body {
position:relative;
}
&.decoration::before {
content :'';
position : absolute;
background-image : @classTableDecoration;
background-size : contain;
background-repeat : space;
width : 7.75cm;
height : calc(100% + 3.3cm);
top : 50%;
left : 50%;
transform : translateY(-50%) translateX(-50%) translateZ(-1px);
filter : drop-shadow(0px 0px 1px #C8C5C080)
content :'';
position : absolute;
background-image : @classTableDecoration,
@classTableDecoration;
background-size : contain, contain;
background-repeat : no-repeat, no-repeat;
background-position : top, bottom;
width : 7.75cm;
height : calc(100% + 3.3cm);
top : 50%;
left : 50%;
transform : translateY(-50%) translateX(-50%);
filter : drop-shadow(0px 0px 1px #C8C5C080);
z-index : -1;
}
&.decoration.wide::before {
width : calc(100% + 3.3cm);
height : 7.75cm;
top : calc(50% + 0.4cm);
width : calc(100% + 3.3cm);
height : 7.75cm;
background-position : left, right;
}
h5 + table{
margin-top : 0.2cm;