Über
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Make sure you text back and hit “Sure I’ll help” when she calls you.
“You can count on me.” This will start the next mission.
“Out of the question.”
“Forget about it, It’s passed.” and
[Lean] “Sure, Thanks.”
“Let’s do this.”
“Who are the other two?”
“Do my best, jack ‘em out.”
“Hold on, think you’ve gone too far!”
[Draw Weapon] “Let’s cut this quick.” (Kill the gang leaders) “what?” “You tried to cheat us all!” [Betray Maiko]
Be sure to pick “Hell yeah I’m in”
[Stand] “Why not” - Important decision
[Sit] “We’re still synced.” [Touch]
“It is ours.” Judy will then proceed to kiss you, leading to the romance scene. - Important decision.
“The beginning of something amazing” - Important decision.
This is regarded as one of the most in-depth and detailed storylines in Cyberpunk 2077 and also key in unlocking the ending with Judy. Upon completing this you’ll be rewarded with the “Judy vs Night City” achievement.
Make sure you text back and hit “Sure I’ll help” when she calls you.
“You can count on me.” This will start the next mission.
“Out of the question.”
“Forget about it, It’s passed.” and
[Lean] “Sure, Thanks.”
“Let’s do this.”
“Who are the other two?”
“Do my best, jack ‘em out.”
“Hold on, think you’ve gone too far!”
[Draw Weapon] “Let’s cut this quick.” (Kill the gang leaders) “what?” “You tried to cheat us all!” [Betray Maiko]
Be sure to pick “Hell yeah I’m in”
[Stand] “Why not” - Important decision
[Sit] “We’re still synced.” [Touch]
“It is ours.” Judy will then proceed to kiss you, leading to the romance scene. - Important decision.
“The beginning of something amazing” - Important decision.
This is regarded as one of the most in-depth and detailed storylines in Cyberpunk 2077 and also key in unlocking the ending with Judy. Upon completing this you’ll be rewarded with the “Judy vs Night City” achievement.
“Ok. Where’s the hideout”
“Maybe we just get one room?” followed with “Not exactly what I meant.”
“Stay in the car, you’re hurt. Won’t be too much help out here anyway”
“I gotta get Hellman, will you help?” Followed by “I’ll help you settle the score with Kang Tao”
“It really wasn’t Panam’s fault”
“We’re chooms, that’s why”
“Do it quietly, sure. Perfect for two.”
“Yeah, ‘course.”
“Shitty Idea, Panam is right” - Important decision
[Raise a toast] “To Haboobs!” followed with “Pleased with your stay, Ma’am?”
“You’d be more comfortable with your shoes off, Ma’am”
[Touch Panam’s thigh] “Got a few ideas” - Important decision!
Panam will reject your approach but fear not. It’s all part of the process.
The next morning there are a few dialogue options, so be sure to go with
“so-so, back’s numb”
“Thought you were gonna stay with your family?”
[Stop Panam] “About last night” - Important decision.
Panam will call you as she will with all her missions.
Just make sure you accept the mission. Upon arriving at the camp you’ll approach Saul and enter a conversation. Be sure you choose
“Forbade Panam from doing something?”
“Feel like these fights been going on for a while” - Important decision
Don’t reveal Panam’s plan to Saul!
Agree to go on the mission
“Ok, I’m in”
[Stand by window] “Missed you” followed with, “So, let’s start.”
“Ok. But can we skip the tiptoeing?”
“So far, So good.”
“Why’s it different with me?”
[Touch Panam’s Hand] “Next time, try following your impulse.” - Important decision.
Related to the impulse conversation you’ll have later on
Now you’ll be sat at a campfire with Panam. Make sure you say the following.
“Worried about Saul?”
“Think I’ll try getting some shut-eye.”
[Scooch Closer] “Getting kinda cold” - Important decision!
Panam - will call you telling you the Basilisk is ready. Head to the camp.
When you find yourself inside the Basilisk say the following.
“Anybody get it running earlier?”
“Nice and cozy in here”
[Let Panam touch you] “Oh yeah, let’s go.” - Important decision!
At last! all the work paid off. Now you have the choice to Kiss Panam upon exiting the mission and this will enable you to continue to reply to texts she occasionally sends and be flirty with her during them. This also builds your relations with the Aldecados as they accept you into their “family” and you’ll also unlock the “Life of the Road” Achievement for completing Panam’s questline.
“Ok. Where’s the hideout”
“Maybe we just get one room?” followed with “Not exactly what I meant.”
“Stay in the car, you’re hurt. Won’t be too much help out here anyway”
“I gotta get Hellman, will you help?” Followed by “I’ll help you settle the score with Kang Tao”
“It really wasn’t Panam’s fault”
“We’re chooms, that’s why”
“Do it quietly, sure. Perfect for two.”
“Yeah, ‘course.”
“Shitty Idea, Panam is right” - Important decision
[Raise a toast] “To Haboobs!” followed with “Pleased with your stay, Ma’am?”
“You’d be more comfortable with your shoes off, Ma’am”
[Touch Panam’s thigh] “Got a few ideas” - Important decision!
Panam will reject your approach but fear not. It’s all part of the process.
The next morning there are a few dialogue options, so be sure to go with
“so-so, back’s numb”
“Thought you were gonna stay with your family?”
[Stop Panam] “About last night” - Important decision.
Panam will call you as she will with all her missions.
Just make sure you accept the mission. Upon arriving at the camp you’ll approach Saul and enter a conversation. Be sure you choose
“Forbade Panam from doing something?”
“Feel like these fights been going on for a while” - Important decision
Don’t reveal Panam’s plan to Saul!
Agree to go on the mission
“Ok, I’m in”
[Stand by window] “Missed you” followed with, “So, let’s start.”
“Ok. But can we skip the tiptoeing?”
“So far, So good.”
“Why’s it different with me?”
[Touch Panam’s Hand] “Next time, try following your impulse.” - Important decision.
Related to the impulse conversation you’ll have later on
Now you’ll be sat at a campfire with Panam. Make sure you say the following.
“Worried about Saul?”
“Think I’ll try getting some shut-eye.”
[Scooch Closer] “Getting kinda cold” - Important decision!
Panam - will call you telling you the Basilisk is ready. Head to the camp.
When you find yourself inside the Basilisk say the following.
“Anybody get it running earlier?”
“Nice and cozy in here”
[Let Panam touch you] “Oh yeah, let’s go.” - Important decision!
At last! all the work paid off. Now you have the choice to Kiss Panam upon exiting the mission and this will enable you to continue to reply to texts she occasionally sends and be flirty with her during them. This also builds your relations with the Aldecados as they accept you into their “family” and you’ll also unlock the “Life of the Road” Achievement for completing Panam’s questline.
Visit the Cyberpunk Build-Planner
WEAPON | HOW TO GET |
---|---|
YINGLONG (ICONIC) | Location - YouTube |
LEXINGTON X-MOD2 (ICONIC) | Win the game at the gun shop in Megabuilding H10 |
BYAKKO (ICONIC) | You can get the Byakko Katana during Wakako’s questline in Cyberpunk 2077. The Katana cannot be purchased from a vendor, so you will need to complete the “Professional Widow” side gig to get your hands on the Byakko Katana. |
Visit the Cyberpunk Build-Planner
WEAPON | HOW TO GET |
---|---|
YINGLONG (ICONIC) | Location - YouTube |
LEXINGTON X-MOD2 (ICONIC) | Win the game at the gun shop in Megabuilding H10 |
BYAKKO (ICONIC) | You can get the Byakko Katana during Wakako’s questline in Cyberpunk 2077. The Katana cannot be purchased from a vendor, so you will need to complete the “Professional Widow” side gig to get your hands on the Byakko Katana. |