mirror of
https://github.com/naturalcrit/homebrewery.git
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208 lines
9.9 KiB
JavaScript
208 lines
9.9 KiB
JavaScript
const elderberryInn = {
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"ei_book" : "ei book",
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"ei_screen" : "ei screen",
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/* Spell levels */
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"ei_spell_0" : "ei spell-0",
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"ei_spell_1" : "ei spell-1",
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"ei_spell_2" : "ei spell-2",
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"ei_spell_3" : "ei spell-3",
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"ei_spell_4" : "ei spell-4",
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"ei_spell_5" : "ei spell-5",
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"ei_spell_6" : "ei spell-6",
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"ei_spell_7" : "ei spell-7",
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"ei_spell_8" : "ei spell-8",
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"ei_spell_9" : "ei spell-9",
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/* Damage types */
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"ei_acid" : "ei acid",
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"ei_bludgeoning" : "ei bludgeoning",
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"ei_cold" : "ei cold",
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"ei_fire" : "ei fire",
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"ei_force" : "ei force",
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"ei_lightning" : "ei lightning",
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"ei_necrotic" : "ei necrotic",
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"ei_piercing" : "ei piercing",
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"ei_poison" : "ei poison",
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"ei_psychic" : "ei psychic",
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"ei_radiant" : "ei radiant",
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"ei_slashing" : "ei slashing",
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"ei_thunder" : "ei thunder",
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/* DnD Donditions */
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"ei_blinded" : "ei blinded",
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"ei_charmed" : "ei charmed",
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"ei_deafened" : "ei deafened",
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"ei_exhaust1" : "ei exhaust-1",
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"ei_blinded" : "ei blinded",
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"ei_exhaust2" : "ei exhaust-2",
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"ei_exhaust3" : "ei exhaust-3",
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"ei_exhaust4" : "ei exhaust-4",
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"ei_exhaust5" : "ei exhaust-5",
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"ei_exhaust6" : "ei exhaust-6",
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"ei_frightened" : "ei frightened",
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"ei_grappled" : "ei grappled",
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"ei_incapacitated" : "ei incapacitated",
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"ei_invisible" : "ei invisible",
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"ei_paralyzed" : "ei paralyzed",
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"ei_petrified" : "ei petrified",
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"ei_poisoned" : "ei poisoned",
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"ei_prone" : "ei prone",
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"ei_restrained" : "ei restrained",
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"ei_stunned" : "ei stunned",
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"ei_unconscious" : "ei unconscious",
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/* Character Classes and Features */
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"ei_barbarian_rage" : "ei barbarian-rage",
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"ei_barbarian_reckless_attack" : "ei barbarian-reckless-attack",
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"ei_bardic_inspiration" : "ei bardic-inspiration",
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"ei_cleric_channel_divinity" : "ei cleric-channel-divinity",
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"ei_druid_wild_shape" : "ei druid-wild-shape",
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"ei_fighter_action_surge" : "ei fighter-action-surge",
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"ei_fighter_second_wind" : "ei fighter-second-wind",
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"ei_monk_flurry_blows" : "ei monk-flurry-blows",
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"ei_monk_patient_defense" : "ei monk-patient-defense",
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"ei_monk_step_of_the_wind" : "ei monk-step-of-the-wind",
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"ei_monk_step_of_the_wind2" : "ei monk-step-of-the-wind-2",
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"ei_monk_step_of_the_wind3" : "ei monk-step-of-the-wind-3",
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"ei_monk_stunning_strike" : "ei monk-stunning-strike",
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"ei_monk_stunning_strike2" : "ei monk-stunning-strike-2",
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"ei_paladin_divine_smite" : "ei paladin-divine-smite",
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"ei_paladin_lay_on_hands" : "ei paladin-lay-on-hands",
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"ei_barbarian_abilities" : "ei barbarian-abilities",
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"ei_barbarian" : "ei barbarian",
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"ei_bard_abilities" : "ei bard-abilities",
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"ei_bard" : "ei bard",
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"ei_cleric_abilities" : "ei cleric-abilities",
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"ei_cleric" : "ei cleric",
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"ei_druid_abilities" : "ei druid-abilities",
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"ei_druid" : "ei druid",
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"ei_fighter_abilities" : "ei fighter-abilities",
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"ei_fighter" : "ei fighter",
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"ei_monk_abilities" : "ei monk-abilities",
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"ei_monk" : "ei monk",
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"ei_paladin_abilities" : "ei paladin-abilities",
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"ei_paladin" : "ei paladin",
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"ei_ranger_abilities" : "ei ranger-abilities",
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"ei_ranger" : "ei ranger",
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"ei_rogue_abilities" : "ei rogue-abilities",
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"ei_rogue" : "ei rogue",
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"ei_sorcerer_abilities" : "ei sorcerer-abilities",
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"ei_sorcerer" : "ei sorcerer",
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"ei_warlock_abilities" : "ei warlock-abilities",
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"ei_warlock" : "ei warlock",
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"ei_wizard_abilities" : "ei wizard-abilities",
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"ei_wizard" : "ei wizard",
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/* Types of actions */
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"ei_movement" : "ei movement",
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"ei_action" : "ei action",
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"ei_bonus_action" : "ei bonus-action",
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"ei_reaction" : "ei reaction",
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/* SRD Spells */
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"ei_acid_arrow" : "ei acid-arrow",
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"ei_action1" : "ei action-1",
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"ei_alter_self" : "ei alter-self",
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"ei_alter_self2" : "ei alter-self-2",
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"ei_animal_friendship" : "ei animal-friendship",
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"ei_animate_dead" : "ei animate-dead",
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"ei_animate_objects" : "ei animate-objects",
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"ei_animate_objects2" : "ei animate-objects-2",
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"ei_bane" : "ei bane",
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"ei_bless" : "ei bless",
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"ei_blur" : "ei blur",
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"ei_bonus" : "ei bonus",
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"ei_branding_smite" : "ei branding-smite",
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"ei_burning_hands" : "ei burning-hands",
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"ei_charm_person" : "ei charm-person",
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"ei_chill_touch" : "ei chill-touch",
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"ei_cloudkill" : "ei cloudkill",
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"ei_comprehend_languages" : "ei comprehend-languages",
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"ei_cone_of_cold" : "ei cone-of-cold",
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"ei_conjure_elemental" : "ei conjure-elemental",
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"ei_conjure_minor_elemental" : "ei conjure-minor-elemental",
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"ei_control_water" : "ei control-water",
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"ei_counterspell" : "ei counterspell",
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"ei_cure_wounds" : "ei cure-wounds",
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"ei_dancing_lights" : "ei dancing-lights",
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"ei_darkness" : "ei darkness",
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"ei_detect_magic" : "ei detect-magic",
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"ei_disguise_self" : "ei disguise-self",
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"ei_disintegrate" : "ei disintegrate",
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"ei_dispel_evil_and_good" : "ei dispel-evil-and-good",
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"ei_dispel_magic" : "ei dispel-magic",
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"ei_dominate_monster" : "ei dominate-monster",
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"ei_dominate_person" : "ei dominate-person",
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"ei_eldritch_blast" : "ei eldritch-blast",
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"ei_enlarge_reduce" : "ei enlarge-reduce",
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"ei_entangle" : "ei entangle",
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"ei_faerie_fire" : "ei faerie-fire",
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"ei_faerie_fire2" : "ei faerie-fire2",
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"ei_feather_fall" : "ei feather-fall",
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"ei_find_familiar" : "ei find-familiar",
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"ei_finger_of_death" : "ei finger-of-death",
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"ei_fireball" : "ei fireball",
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"ei_floating_disk" : "ei floating-disk",
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"ei_fly" : "ei fly",
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"ei_fog_cloud" : "ei fog-cloud",
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"ei_gaseous_form" : "ei gaseous-form",
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"ei_gaseous_form2" : "ei gaseous-form2",
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"ei_gentle_repose" : "ei gentle-repose",
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"ei_gentle_repose2" : "ei gentle-repose2",
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"ei_globe_of_invulnerability" : "ei globe-of-invulnerability",
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"ei_guiding_bolt" : "ei guiding-bolt",
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"ei_healing_word" : "ei healing-word",
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"ei_heat_metal" : "ei heat-metal",
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"ei_hellish_rebuke" : "ei hellish-rebuke",
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"ei_heroes_feast" : "ei heroes-feast",
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"ei_heroism" : "ei heroism",
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"ei_hideous_laughter" : "ei hideous-laughter",
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"ei_identify" : "ei identify",
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"ei_illusory_script" : "ei illusory-script",
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"ei_inflict_wounds" : "ei inflict-wounds",
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"ei_light" : "ei light",
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"ei_longstrider" : "ei longstrider",
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"ei_mage_armor" : "ei mage-armor",
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"ei_mage_hand" : "ei mage-hand",
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"ei_magic_missile" : "ei magic-missile",
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"ei_mass_cure_wounds" : "ei mass-cure-wounds",
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"ei_mass_healing_word" : "ei mass-healing-word",
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"ei_mending" : "ei _mending",
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"ei_message" : "ei message",
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"ei_minor_illusion" : "ei _minor-illusion",
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"ei_movement1" : "ei movement1",
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"ei_polymorph" : "ei polymorph",
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"ei_power_word_kill" : "ei power-word-kill",
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"ei_power_word_stun" : "ei power-word-stun",
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"ei_prayer_of_healing" : "ei prayer-of-healing",
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"ei_prestidigitation" : "ei prestidigitation",
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"ei_protection_from_evil_and_good" : "ei protection-from-evil-and-good",
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"ei_raise_dead" : "ei raise-dead",
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"ei_raise_dead2" : "ei raise-dead2",
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"ei_reaction1" : "ei reaction1",
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"ei_resurrection" : "ei resurrection",
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"ei_resurrection2" : "ei resurrection2",
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"ei_revivify" : "ei revivify",
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"ei_revivify2" : "ei revivify2",
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"ei_sacred_flame" : "ei sacred-flame",
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"ei_sanctuary" : "ei sanctuary",
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"ei_scorching_ray" : "ei scorching-ray",
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"ei_sending" : "ei sending",
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"ei_shatter" : "ei shatter",
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"ei_shield" : "ei shield",
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"ei_silent_image" : "ei silent-image",
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"ei_sleep" : "ei sleep",
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"ei_speak_with_animals" : "ei speak-with-animals",
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"ei_telekinesis" : "ei telekinesis",
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"ei_true_strike" : "ei true-strike",
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"ei_vicious_mockery" : "ei vicious-mockery",
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"ei_wall_of_fire" : "ei wall-of-fire",
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"ei_wall_of_force" : "ei wall-of-force",
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"ei_wall_of_ice" : "ei wall-of-ice",
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"ei_wall_of_stone" : "ei wall-of-stone",
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"ei_wall_of_thorns" : "ei wall-of-thorns",
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"ei_wish" : "ei wish"
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}
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module.exports = elderberryInn; |