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homebrewery/client
Trevor Buckner 811f274968 Move badly-placed scrollingTimeout that was doing nothing
When a user clicks brewJump or sourceJump, we disallow new jumps until the current scroll operation has finished for 150 ms. Unfortunately the timer being checked was always undefined, so you could keep clicking the jump button and get the brewRenderer or editor to keep bouncing around without finishing the jump action.

This just moves the scrollingTimeout up outside of the listener function so it isn't being reset to undefined every loop.
2025-10-06 00:06:34 -04:00
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2025-09-10 19:36:39 +12:00
2025-09-10 20:10:18 +12:00
2025-03-18 19:38:58 +01:00
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