# Dicefont extensions This folder is setup for building/rebuilding the d10 and d100 (percent representation on a d10 shape) for use with Icomoon. This will, presumably, be a usable workflow with similar tools. ## Overview This script uses the file 10-MASTER.svg as a base, loops through each of the die face numbers needed, creating an SVG per face in `./rendered-files`. Next, it post-processes the files from `./rendered-files/` to be more compatible with IcoMoon and places the results in `./fixed-files`. ## Usage The script runs on three possible paths. 1. Start from scratch ***and*** open inkscape for each glyph for tweaking. `bash ./buildFont.bash y` On this path, the per-face SVG files are generated and Inkscape is opened on each file for any tweaking to be done. 2. Start from scratch but ***do not*** tweak each glyph while running. `bash ./buildFont.bash n` 3. Process the rendered glyphs for loading into IcoMoon `bash ./buildFont.bash` For most rebuilds, the expectation is that the script will be run once with `n` as the parameter, then some number of files will be manually touched, then the script re-run with no parameters before finally using the results with IcoMoon. ## Requirements This script expects inkscape and [https://docs-oslllo-com.onrender.com/svg-fixer/master/#/getting-started/introduction](svgFixer) to be in the path. The numbering uses the Kremlin Minister Font Family.