- tested on single words and multi word strings
- tested removal of hyperlink
- tested with highlighting selection from left to right, and right to left.
- tested on empty strings
- Matched the Legacy snippets to v3, with appropriate syntax.
- Small adjustments to Ink Friendly snippet (retains images, reduces drop shadows, sets more backgrounds to White)
- Adds commented snippet 'titles' for Page snippets
updated the ink friendly snippet so that it points to elements like .monster rather than hr+blockquote.
Goes further than original snippet by setting white background for monster, note, descriptive blocks.
Did not update Legacy.
Add a snippet to create a nice watercolor background for use behind other images. Includes injection syntax which includes absolute position, hue-rotate, mix-blend-mode, and opacity.
Chooses an image randomly from an Imgur album. All images created by me (and open to creating more/making adjustments).
v3 only.
Could be improved by cycling through images rather than choosing randomly.
Adding a background image snippet that includes the fancy circular decoration found behind class tables in the source material.
*Could arguably replace the normal "Background Image" snippet and hit two bases with one stone*
- Adds a snippet for 1/3 Spellcasting/ClassTables for Issue #191 and builds on PR #1079 to work with v3 (but leaves out Legacy).
- Refactored classTable gen to more closely match monster block gen in terms of element classes (passed to gen function via attributes rather than baked into `return` function)
- Added an "unframed" snippet for each Full, Half, and Third class tables, which is consistent with monster stat blocks, and also is needed to satisfy #191 / #1079.
This removes text wrapping from col-spanned headers inside a classtable...needed for half-tables that contain `--- Spells Slots per Spell Level ---` so they don't wrap to next line.
Both v3 and Legacy
Add a `.frame` class for Class Tables so that the frame and background can be toggled on or off in a similar fashion to the new monster stat block.
This will allow a class table to be used as a "third caster archetype" table such as referenced in PR #1079. Adds consistency with Monster blocks, too.