diff --git a/client/homebrew/editor/snippetbar/snippets/classfeature.gen.js b/client/homebrew/editor/snippetbar/snippets/classfeature.gen.js index 7e2e7e858..1bd940c1f 100644 --- a/client/homebrew/editor/snippetbar/snippets/classfeature.gen.js +++ b/client/homebrew/editor/snippetbar/snippets/classfeature.gen.js @@ -9,6 +9,7 @@ module.exports = function(classname){ classname = classname.toLowerCase(); const hitDie = _.sample([4, 6, 8, 10, 12]); + const spellSkill = _.sample(['Wisdom', 'Charisma', 'Intelligence']); const abilityList = ['Strength', 'Dexerity', 'Constitution', 'Wisdom', 'Charisma', 'Intelligence']; const skillList = ['Acrobatics', 'Animal Handling', 'Arcana', 'Athletics', 'Deception', 'History', 'Insight', 'Intimidation', 'Investigation', 'Medicine', 'Nature', 'Perception', 'Performance', 'Persuasion', 'Religion', 'Sleight of Hand', 'Stealth', 'Survival']; @@ -27,11 +28,19 @@ module.exports = function(classname){ **Armor:** :: ${_.sampleSize(['Light armor', 'Medium armor', 'Heavy armor', 'Shields'], _.random(0, 3)).join(', ') || 'None'} **Weapons:** :: ${_.sampleSize(['Squeegee', 'Rubber Chicken', 'Simple weapons', 'Martial weapons'], _.random(0, 2)).join(', ') || 'None'} - **Tools:** :: ${_.sampleSize(['Artian\'s tools', 'one musical instrument', 'Thieve\'s tools'], _.random(0, 2)).join(', ') || 'None'} + **Tools:** :: ${_.sampleSize(['Artisan\'s tools', 'one musical instrument', 'Thieves\' tools'], _.random(0, 2)).join(', ') || 'None'} **Saving Throws:** :: ${_.sampleSize(abilityList, 2).join(', ')} **Skills:** :: Choose two from ${_.sampleSize(skillList, _.random(4, 6)).join(', ')} + #### Spellcasting Ability + + {{text-align:center + **Spell save DC**:: = ${_.sample([6, 8, 10])} + your proficiency bonus + your ${spellSkill} modifier + + **Spell attack modifier**:: = your proficiency bonus + your ${spellSkill} modifier + }} + #### Equipment You start with the following equipment, in addition to the equipment granted by your background: - *(a)* a martial weapon and a shield or *(b)* two martial weapons diff --git a/client/homebrew/editor/snippetbar/snippetsLegacy/classfeature.gen.js b/client/homebrew/editor/snippetbar/snippetsLegacy/classfeature.gen.js index e6e18e754..e2407ff03 100644 --- a/client/homebrew/editor/snippetbar/snippetsLegacy/classfeature.gen.js +++ b/client/homebrew/editor/snippetbar/snippetsLegacy/classfeature.gen.js @@ -8,6 +8,7 @@ module.exports = function(classname){ classname = classname.toLowerCase(); const hitDie = _.sample([4, 6, 8, 10, 12]); + const spellSkill = _.sample(['Wisdom', 'Charisma', 'Intelligence']); const abilityList = ['Strength', 'Dexerity', 'Constitution', 'Wisdom', 'Charisma', 'Intelligence']; const skillList = ['Acrobatics ', 'Animal Handling', 'Arcana', 'Athletics', 'Deception', 'History', 'Insight', 'Intimidation', 'Investigation', 'Medicine', 'Nature', 'Perception', 'Performance', 'Persuasion', 'Religion', 'Sleight of Hand', 'Stealth', 'Survival']; @@ -26,12 +27,21 @@ module.exports = function(classname){ '___', `- **Armor:** ${_.sampleSize(['Light armor', 'Medium armor', 'Heavy armor', 'Shields'], _.random(0, 3)).join(', ') || 'None'}`, `- **Weapons:** ${_.sampleSize(['Squeegee', 'Rubber Chicken', 'Simple weapons', 'Martial weapons'], _.random(0, 2)).join(', ') || 'None'}`, - `- **Tools:** ${_.sampleSize(['Artian\'s tools', 'one musical instrument', 'Thieve\'s tools'], _.random(0, 2)).join(', ') || 'None'}`, + `- **Tools:** ${_.sampleSize(['Artisan\'s tools', 'one musical instrument', 'Thieves\' tools'], _.random(0, 2)).join(', ') || 'None'}`, '', '___', `- **Saving Throws:** ${_.sampleSize(abilityList, 2).join(', ')}`, `- **Skills:** Choose two from ${_.sampleSize(skillList, _.random(4, 6)).join(', ')}`, '', + '#### Spellcasting Ability', + '', + `