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Change snippet to nested list
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@@ -1,116 +1,53 @@
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const _ = require('lodash');
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const dedent = require('dedent-tabs').default;
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const dedent = require('dedent-tabs').default;
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module.exports = () => {
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module.exports = () => {
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return dedent`{{index,wide,columns:5;
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return dedent`
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##### Index
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{{index,wide,columns:5;
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- Abjuration Magic
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##### Index
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creating spell slots, 12
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- Ankh-Morpork
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protective wards, 23
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- city map, 7
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- Acrobatics Skill
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- city watch, 12
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checks, 7, 10
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- guilds, 19
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- Adventurers
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- Cheese
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creating a character, 4-6, 15
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- types of cheese, 8
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- Alignment
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- cheese-related magic, 14
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choosing an alignment, 8-9
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- cheese-related quests, 26-27
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effects of alignment, 18
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- Death
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- Arcana Skill
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- appearance, 10
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checks, 12, 23
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- personality, 13
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- Armor
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- hobbies, 23
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types of armor, 5
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- Elves
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donning and doffing armor, 13-14
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- types of elves, 15
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- Backgrounds
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- elvish magic, 24
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choosing a background, 6-7
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- elvish curses, 28
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background features, 20-22
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- Footnotes
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- Bards
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- types of footnotes, 16-17
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class features, 11-12
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- footnote rules, 20-21
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spells, 27-28
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- footnote humor, 29-30
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- Charisma Ability Score
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- Gods
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determining ability score, 10
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- types of gods, 12
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modifying ability score, 13
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- godly interventions, 25
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- Clerics
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- godly conflicts, 31
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class features, 11
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- Heroes
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spells, 25-26
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- class features, 11-12
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- Combat
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- heroic deeds, 26-27
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initiative, 5-6
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- Inns
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actions in combat, 13
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- types of inns, 9
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resolving attacks, 29-31
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- inn amenities, 18
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- Constitution Ability Score
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- Jokes
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determining ability score, 10
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- types of jokes,11-12
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modifying ability score, 13
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- joke delivery,25
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- Dexterity Ability Score
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- Knives
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determining ability score, 10
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- types of knives,16-17
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modifying ability score, 13
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- knife skills,22-23
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- Dungeon Master
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- knife fights,28-29
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role of the DM, 4
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- Luggage
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preparing for a game, 16-18
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- appearance,10
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- Dungeons & Dragons
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- personality,13
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history of the game, 4-6
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- abilities,23
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basic rules, 15
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- Magic
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- Equipment
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- types of magic,15
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buying and selling equipment, 5
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- magic rules,24
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gear, 14-15
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- magic mishaps,28
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- Experience Points (XP)
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}}`;
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gaining XP, 8
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level advancement, 17
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- Familiars
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types of familiars, 12
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familiar rules, 24
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- Feats
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gaining feats, 13
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types of feats, 30
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- Fighters
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class features, 11
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combat styles, 25
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- Hit Points (HP)
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determining HP, 5
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losing and gaining HP, 13
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healing, 29-30
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- Intelligence Ability Score
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determining ability score, 10
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modifying ability score, 13
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- Items
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types of items, 5
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using and interacting with items, 14-15
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- Lore
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knowledge checks, 12
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identifying magic, 23-24
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- Monsters
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creating and using monsters, 11-12
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monster stats, 27-28
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- Nature Skill
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checks, 12
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identifying creatures, 23
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- Paladins
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class features, 11
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spells, 26-27
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- Perception Skill
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checks, 7, 10
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- Rangers
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class features, 11
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spells, 26
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- Religion Skill
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checks, 12
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identifying holy symbols, 24
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- Rogues
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class features, 11
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sneak attack, 25-26
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- Sorcerers
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class features, 11
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spells, 28-29
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- Stealth Skill
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checks, 7, 10
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- Strength Ability Score
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determining ability score, 10
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modifying ability score, 13
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- Thieves’ Tools
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using thieves’ tools, 14
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disarming traps, 31
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- Warlocks
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class features, 11
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spells, 29
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- Wizards
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class features, 11-12
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preparing spells, 27
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}}`;
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};
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};
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