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Added proficiency bonus to monster statblocks
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@@ -171,7 +171,7 @@ module.exports = {
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**Condition Immunities** :: ${genList(['groggy', 'swagged', 'weak-kneed', 'buzzed', 'groovy', 'melancholy', 'drunk'], 3)}
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**Senses** :: darkvision 60 ft., passive Perception ${_.random(3, 20)}
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**Languages** :: ${genList(['Common', 'Pottymouth', 'Gibberish', 'Latin', 'Jive'], 2)}
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**Challenge** :: ${_.random(0, 15)} (${_.random(10, 10000)} XP)
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**Challenge** :: ${_.random(0, 15)} (${_.random(10, 10000)} XP) {{bonus **Proficiency Bonus** +${_.random(2, 6)}}}
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___
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${_.times(_.random(genLines, genLines + 2), function(){return genAbilities();}).join('\n:\n')}
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:
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