import _ from 'lodash';

function classFeatureGen(classname) {

	classname = _.sample(['archivist', 'fancyman', 'linguist', 'fletcher',
		'notary', 'berserker-typist', 'fishmongerer', 'manicurist', 'haberdasher', 'concierge']);

	classname = classname.toLowerCase();

	const hitDie = _.sample([4, 6, 8, 10, 12]);
	const spellSkill = _.sample(['Wisdom', 'Charisma', 'Intelligence']);

	const abilityList = ['Strength', 'Dexerity', 'Constitution', 'Wisdom', 'Charisma', 'Intelligence'];
	const skillList = ['Acrobatics ', 'Animal Handling', 'Arcana', 'Athletics', 'Deception', 'History', 'Insight', 'Intimidation', 'Investigation', 'Medicine', 'Nature', 'Perception', 'Performance', 'Persuasion', 'Religion', 'Sleight of Hand', 'Stealth', 'Survival'];


	return [
		'## Class Features',
		`As a ${classname}, you gain the following class features`,
		'#### Hit Points',
		'___',
		`- **Hit Dice:** 1d${hitDie} per ${classname} level`,
		`- **Hit Points at 1st Level:** ${hitDie} + your Constitution modifier`,
		`- **Hit Points at Higher Levels:** 1d${hitDie} (or ${hitDie/2 + 1}) + your Constitution modifier per ${classname} level after 1st`,
		'',
		'#### Proficiencies',
		'___',
		`- **Armor:** ${_.sampleSize(['Light armor', 'Medium armor', 'Heavy armor', 'Shields'], _.random(0, 3)).join(', ') || 'None'}`,
		`- **Weapons:** ${_.sampleSize(['Squeegee', 'Rubber Chicken', 'Simple weapons', 'Martial weapons'], _.random(0, 2)).join(', ') || 'None'}`,
		`- **Tools:** ${_.sampleSize(['Artisan\'s tools', 'one musical instrument', 'Thieves\' tools'], _.random(0, 2)).join(', ') || 'None'}`,
		'',
		'___',
		`- **Saving Throws:** ${_.sampleSize(abilityList, 2).join(', ')}`,
		`- **Skills:** Choose two from ${_.sampleSize(skillList, _.random(4, 6)).join(', ')}`,
		'',
		'#### Spellcasting Ability',
		'',
		`<div style=text-align:center>`,
		'___',
		`- **Spell save DC** = ${_.sample([6, 8, 10])} + your proficiency bonus + your ${spellSkill} modifier`,
		'',
		`- **Spell attack modifier** = your proficiency bonus + your ${spellSkill} modifier`,
		`</div>`,
		'',
		'#### Equipment',
		'You start with the following equipment, in addition to the equipment granted by your background:',
		'- *(a)* a martial weapon and a shield or *(b)* two martial weapons',
		'- *(a)* five javelins or *(b)* any simple melee weapon',
		`- ${_.sample(['10 lint fluffs', '1 button', 'a cherished lost sock'])}`,
		'\n\n\n'
	].join('\n');
}

export default classFeatureGen;
